16 |
What is the state of your design level documentation? What is one thing you are trying to improve? |
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17 |
What factors do you consider when determining supplementary virtual features? |
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18 |
Describe a successful gameplay prototype you created for presentation. |
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19 |
Provide a time when collaborating with production staff helped you to create and manage plans, documentation, goals, and schedules. |
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20 |
Share an experience in which consulting with stakeholders helped you in your work. |
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21 |
Provide an experience in which conducting a design review helped you in the development of a game. |
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22 |
Share an effective method you have used in collaborating with artists to ensure appropriate visual style. |
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23 |
What methods do you use to document formal game design? What is one thing you would like to improve in your documentation? |
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24 |
Describe the core game features you created for a game which you were happy with. How about features you created which you were not as happy with? |
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